Project Description

Managed GameEngine with both 2D and 3D support targetting Silverlight 2/3, Xna and OpenGL.


The name Balder comes from Norse Mythology. Balder is the modern Norwegian, Swedish and Danish form. He is also known as Baldr or Baldur (icelandic). Balder is the god of innocence.

The second son of Odin is Baldr, and good things are to be said of him. He is best, and all praise him; he is so fair of feature, and so bright, that light shines from him. A certain herb is so white that it is likened to Baldr's brow; of all grasses it is whitest, and by it thou mayest judge his fairness, both in hair and in body. He is the wisest of the Æsir, and the fairest-spoken and most gracious; and that quality attends him, that none may gainsay his judgments. He dwells in the place called Breidablik, which is in heaven; in that place may nothing unclean be. - Brodeur's translation

http://en.wikipedia.org/wiki/Balder

Tutorials

Want to get going with Balder fast, visit our Tutorial section for more information. The tutorial section is a work in progress and you might not find all the details there yet.

Limitations

Balder has some limitations, these will change over time. Its therefor a good thing to go and see the list and description of limitations here.

Demos

We are working on creating tutorials and other demos, for the time being you can see the result of the alpha release here.


Revitalizing blog post by Einar Ingebrigtsen and link to a demonstration of the engine:
http://www.ingebrigtsen.info/post/2009/04/23/Revitalizing-Balder.aspx
Last edited Wed at 6:09 AM by adept, version 16

 

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