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This is a fantastic project, thanks. The issue I am having may be a gap in my own understanding but what I want to do seems to me to be failry straightforward. I created a simple sphere in Google...
id# 7864 | Planned Release: None | Last Updated: Oct 18 2007 at 3:29 PM
by pmcgrattan
Render pipeline optimizations!
* Polygon allocation -> Will be done when doing sorting!
Tip :
Speed test double vs. float. They are both value types, but it all depends on the JIT compiler for ...
id# 1806 | Planned Release: Version 0.1.0.0 | Last Updated: Aug 21 2007 at 8:33 PM
by adept
Silverlight has issues in doing texturemapping.
The imaging brush only supports scaling, skew, rotation and offseting of the source image. This should be enough data to be able to do texturemappin...
id# 1803 | Planned Release: Version 0.1.0.0 | Last Updated: Aug 13 2007 at 7:33 PM
by victorbar
We need to have translation, rotation and scaling for objects.
Translation should be a vector
Rotation should be in angles, could be represented by a vector
Scaling can be a vector as well.
All ...
id# 1864 | Planned Release: Version 0.1.0.0 | Last Updated: Aug 2 2007 at 9:35 AM
by adept
s
id# 1810 | Planned Release: None | Last Updated: Aug 2 2007 at 9:35 AM
by adept
s
id# 1809 | Planned Release: None | Last Updated: Aug 2 2007 at 9:34 AM
by adept
Comments - general cleanup!
id# 1805 | Planned Release: None | Last Updated: Aug 2 2007 at 9:34 AM
by adept
Full spotlight support
id# 1808 | Planned Release: None | Last Updated: Aug 2 2007 at 9:33 AM
by adept
Clipping of objects and then polygons. Multilevel clipping.
id# 1807 | Planned Release: Version 0.1.0.0 | Last Updated: Aug 2 2007 at 9:32 AM
by adept
I've (Adept) come up with a sorting algorithm that should be fast for Silverlight. So I dedicate this task to myself.. :)
id# 1804 | Planned Release: Version 0.1.0.0 | Last Updated: Aug 2 2007 at 9:30 AM
by adept
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