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Discussions for Creature Kingdom
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Latest post:
Jul 16
12:35 PM
1 Post
First post: bsimser wrote: I've just released the original .NET Terrarium code here on CodePlex (http://www.codeplex.com/terrarium2). This is actually the...
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Latest post:
Apr 14
8:03 AM
4 Posts
First post: nathanjphillips wrote: Please discuss which areas need developing and how they can be divided up here. Please create new threads for any discussion ab...
Latest post: Gineer wrote: I know a guys who was also interested in a project line this when I looked at it. He was quite good at graphics and the like. I...
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Latest post:
Apr 11
2:14 PM
8 Posts
First post: nathanjphillips wrote: I am currently rewriting some of the code for storing the world with a view to making the first cut more suitable for dynamic d...
Latest post: nathanjphillips wrote: Sorry for the delay in publishing the CreatureKingdom project, but I'm pleased to announce that, as some of you will have notic...
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Latest post:
Mar 19
11:14 PM
4 Posts
First post: jgalley wrote: Can we introduce generational mutation into the game?Can we allow people to participate without having to know how to code? C...
Latest post: nathanjphillips wrote: There could be some milage in that and we should think about how components could be used to implement parts of the functionali...
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Latest post:
Mar 17
3:28 PM
4 Posts
First post: nathanjphillips wrote: I am putting my first stab at a set of Organism statistics up here for comment. public Genders Gender; pub...
Latest post: bsimser wrote: I would wonder about listing all the properties and trying to decide what goes where and would favor a behaviour driven system ...
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Latest post:
Mar 5
11:02 AM
1 Post
First post: nathanjphillips wrote: Please raise concerns / suggest solutions related to security issues here.
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