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Discussions for Farseer Physics Engine
Latest post:
Tue
7:05 PM
3 Posts
First post: lostlogic wrote: Normally to move objects in space on a vector I calculate the vector and adjust the position accordingly. Such as: float fo...
Latest post: wmfwlr wrote: Have you tried ApplyImpulse() instead?
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Latest post:
Sun
9:53 PM
1 Post
First post: LedZepp wrote: For the past couple of days I've been trying to get some fluid into a little game I'm making with XNA. I can deploy the demo ju...
Jump to: First Post Tags: Developer Forum
Latest post:
Sun
5:18 PM
3 Posts
First post: ChurroLoco wrote: I have a game with marbles that collided into each other and I have noticed a problem that I have I put off fixing for a while....
Latest post: ChurroLoco wrote: I have tried making the marble larger. It works, but sadly I really do need the marbles the size they are. Adjusting the Ti...
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Latest post:
Sun
11:35 AM
6 Posts
First post: Knuttz wrote: I have two objects, my player object (which uses a circle body/geom) and a platform (which is a rectangular body/geom). If the ...
Latest post: Treacles wrote: Hmmm... the code doesnt seem to paste so ill have to do it a different way Import "source/Engine.bmx"Graphics 1200, 900 Se...
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Latest post:
Sun
1:04 AM
1 Post
First post: pyroneil wrote: I was having some problems in that several things such as angular velocity, and body positions are (seemingly spontaneously) be...
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Latest post:
Sat
3:59 PM
1 Post
First post: lostlogic wrote: I'm using Farseer on a 2D plane but with 3D graphics. In this, I have a scene centered around 0,0,0 and have various bodies ar...
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Latest post:
Sat
12:57 PM
5 Posts
First post: chumad wrote: First off, I'm rather new to silverlight and game programming in general.  My assumption that Silverlight and Farseer together ...
Latest post: Treacles wrote: Late reply i know but... Have you changed the collision group of the tiles to be all the same? That way they wont be colliding ...
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Latest post:
Sat
12:46 PM
14 Posts
First post: nerg4l wrote: Hey, i know this discussion exist but just to ask again: Is there a documentation? Or even something in work? and if not...
Latest post: Treacles wrote: Thanks for making the post on your Blog Jeff... We still need more help with it though, A tutorial or even just a small amount ...
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Latest post:
Fri
4:16 PM
8 Posts
First post: Knuttz wrote: I get a compilation error from the FarseerExample project when set to Release mode. This is what I get: Error 10 'Vector2' is ...
Latest post: Knuttz wrote: Have you tried just building the project that you download from the site rather than pulling it apart and adding it to your own...
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Latest post:
Jul 3
6:40 PM
4 Posts
First post: Dicki wrote: Hi, I'm running into some trouble figuring out how to determine in which direction my geom is moving. I have sort of figured ho...
Latest post: wmfwlr wrote: hey, You have to set the LinearVelocity to a new Vector2, not set the properties of the exposed LinearVelocity property inde...
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