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Project Description
Nintendo GameBoy and Color GameBoy emulator for Windows using C# and DirectX.


Current Status

The emulator is able to run almost all original GameBoy games, although you may notice a few graphical glitches. For the GameBoy Color, only a few games work, others have a lot of bugs or are just unplayable.

Release 0.2 is a beta for people to test it and make sure it can work on computers other than my own. The emulator lacks certain key features like battery files and sound, making it only useful for small arcade games. These features are being worked on and should be in the next release.

Note: Save states currently only work for original GameBoy games. Also the save state format could change during while in Beta.

If you have problems running GameKnight, try updating DirectX and make sure you have at least .NET 2.0 installed.

The long term goal is to make this a multi-system emulator for many other 8-bit and 16-bit video game systems. The source code makes heavy use of C#'s interfaces and I would someday like to make it so it is possible to create, debug and run games for the old consoles all in the same program.

Screenshots

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Last edited May 3 at 2:17 PM  by scottmc29, version 10
Comments
mahdi3466 wrote  Mar 29 at 8:22 PM  
it seems you are using Windows Forms for this game, why don't you switch to Microsoft.Xna.Framework.Game.dll ?

scottmc29 wrote  Mar 29 at 9:43 PM  
because I've been using DirectX for a long time and prefer to use it directly rather then through XNA. If you want to port it to the XBOX, go ahead.

Updating...