|
Source Control Clients
Project Name: JADENGINE
Server URL: https://tfs01.codeplex.com
| 33998 |
|
Jun 15
at
1:56 PM
|
[JadEngine Development (1.x)] -Added Steves new tutorial browser (WIP) |
gonzo
|
107 |
| 33936 |
|
Jun 13
at
3:45 PM
|
[JadEngine Development (1.x)] ->UNTESTED, checking in because of move to Assembla.com<- - Views.CurrentView renamed to ActiveView - Extended the Tutorials project folder structure - Extended JMeshObjectManager.Intersect() with inifinte option - Added JadViewer test app and complex example (WIP) - Made JNode abstract - Unified ray intersection testing by creating JNode.Intersect() member - Added Scene.Intersect() method - JScene.WireFrameMode renamed to RenderMode - JWireframeMode enum replaced by JRenderMode - Checks for new RenderModes added to SceneRenderer - Point rendering mode added - Added Clone() to JBaseMap and inheriting classes - Fixed JMaterialLayer.Clone() to clone the maps - Added AutoAdd property to JScene - JMeshObject.Material[] replaced by generic list Materials - JMaterialManager.DefaultMaterial now returns a clone - Removed SceneGraph class - Simplyfied JNode class
|
gonzo
|
13 |
| 33888 |
|
Jun 10
at
10:06 PM
|
Minor threading support added. The EntityManager needs a rework on IDs related operations. |
Vicente
|
8 |
| 32838 |
|
Apr 13
at
5:48 PM
|
[JadEngine Development (1.x)] - Removed default camera creation from scene constructor - Fixed several classes (JMath, JBillboard, JGizmo, JEffect, JFrustum etc) to not use Jad.Scene and its Camera anymore but the referred scene or the referred camera, now rendering another scene works as expected - Jad.Scene renamed to ActiveScene - JScene.Camera renamed to ActiveCamera - JTransform move and rotate helper methods renamed - Fixed a bug in JView that slowed down rendering to a render target and prevented it fully in fullscreen mode - Made engine inizialization more talkative to the log file - Removed exception throwing in case of missing config file, added logging and message box output to JApplication instead - Formatted system information output a bit - ToneMapping effect edited |
gonzo
|
140 |
| 32754 |
|
Apr 7
at
9:11 PM
|
[JadEngine-Development (1.x)] - Texture manager revised - Effect manager revised - File loading optimization for textures and effects re-enabled - Made effect saving dependent on the debug build to speed up the release build - Multisampling enabled, just add a 'MultiSample="x"' attribute to the 'Video' key in your configuration.xml file. 'x' can range from 0 to 16 and corresponds to the Microsoft.DirectX.Direct3D.MultiSampleType enumeration.
|
gonzo
|
13 |
| 32420 |
|
Mar 30
at
10:14 PM
|
[JadEngine-Development (1.x)] -Fixed the JRenderControl and the SwapChainsFormControl tutorial. -JEngineElement renamed to JObject etc. -Simple RenderToTexture tutorial added, will be extended with predefined materials and video texture later -JDummies completely removed because it wasn't really needed nor used -All manager classes renamed to reflect their task (e.g. JTextures renamed to JTextureManager) -Some classes renamed to achieve uniform naming -Created JBaseMap class, made all material maps derive from it, converted according state structs to classes |
gonzo
|
27 |
| 32367 |
|
Mar 28
at
8:06 PM
|
[JadEngine-Development (1.x)] This changeset includes major breaking changes to the engine. A forum post with descriptions and a look at what to expect in the near future will follow soon (probably tomorrow) |
gonzo
|
3 |
| 31550 |
|
Mar 10
at
7:53 PM
|
[Jade 2.0] Minor fixes in Jade.Ai.Graphs and Dijkstra algorithm added as a separate algorithm from A*. |
Vicente
|
47 |
| 31498 |
|
Mar 8
at
7:02 PM
|
|
Vicente
|
0 |
| 31497 |
|
Mar 8
at
7:01 PM
|
Test to use VS2008. |
Vicente
|
5 |
|
|
|
|
|