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The managed Layer for Direct3D 10 provides access to Microsoft’s Direct3D 10 and DXGI graphic APIs form the .Net 2.0 infrastructure. It’s based on the Direct3D 10 version from the April 2007 DirectX SDK and Windows Vista. Therefore it requires both pieces of software to work.

Beside the runtime assemblies the layer will completed with ported samples from the DirectX SDK and other once written in different managed languages like C# or VisualBasic.Net
Last edited Apr 16 2007 at 5:59 PM  by Demirug, version 3
Comments
Wijngaardslak wrote  Jun 6 at 1:10 PM  
Hi guys

How alive is this project? How different is your layer from the MDX1.1? Would you start a commercial, not a game, project on DirectX 10 or stick with the 9?

Kind regards
Alexander

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