According to the DirectX SDK, the return value of ID3DXFont::DrawText and ID3DXFont10::DrawText is: "If the function succeeds, the return value is the height of the text in logical units. If DT_VC...
Looks like the source for EffectByteCodeThread is missing. The signing key is also not present in the drop: here's the build output: ------ Build started: Project: ManagedDirectX, Configuration: ...
An additional attribute is needed that could assigned to the fields of a structure to set the InstanceDataStepRate.
A number of DXGI formats still missing a assigned structure: R16G16B16A16Float D32FloatS8X24UnsignedInteger R32FloatX8X24Typeless X32TypelessG8X24UnsignedInteger R10G10B10A2UnsignedNormalized R10G...
All classes are still missing the necessary XML comments to create the documentation. This should be changed before we go to beta releases.