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Discussions for Physics Helper for Silverlight, Blend, and Farseer
Latest post:
Jun 4
9:06 AM
25 Posts
First post: tiagonmas wrote: Hi! Will Physics Helper work in a WPF project ? thanks
Latest post: tiagonmas wrote: Hi again!Here is a video showing the projects we developed for Microsoft Surface with FarSeer and Physics Helper :)http://www.y...
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Latest post:
May 20
8:02 PM
3 Posts
First post: njss wrote: Hello, I am now trying to use this helper in a Multitouch App using MTSlide...basically I have canvas controls and image contro...
Latest post: njss wrote: Thank you for the fast answer!Maybe later I will do something using this helper and touch (the user could draw with the fingers...
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Latest post:
Apr 14
4:12 PM
3 Posts
First post: DavidLevesque wrote: Hi, quick question about a strange behaviour. I'm having an hard time explaining it so I included a screenshot to show the pro...
Latest post: DavidLevesque wrote: Hi Andy, I believe the boundaries are calculated correctly, I created my rectangles with Blend without applying any transform ...
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Latest post:
Apr 10
5:14 PM
4 Posts
First post: pbcraig wrote: I've ran into a couple of problems that I can't seem to find an answer to: Firstly and hopefully most easily I can't get a c...
Latest post: zzareski wrote: I believe I have the solutions. I was having the same problem with the camera, where it would zoom in, but not pan with the ...
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Latest post:
Mar 24
12:41 AM
6 Posts
First post: DavidLevesque wrote: Hi, I have been playing around with the tool and I got to say it's impressive, good work. I'm trying to make a simple car but...
Latest post: DavidLevesque wrote: The problem I had with the little circle icon is that the line doens't appear inside the circle but only on the edges so it's a...
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Latest post:
Feb 11
1:13 PM
3 Posts
First post: tiagonmas wrote: Hi! I created 4 rectangles in order to create a border around my application so the elements did not "fly away". The time to ...
Latest post: tiagonmas wrote: Hi! After applying this code I had some problems with the users control. Namely the Doll's head was placed on a different spot...
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Latest post:
Feb 11
1:12 PM
3 Posts
First post: tiagonmas wrote: Hi! I noticed that in the doll demo we are able to pick and move several parts of the body. I tried to create a new control -...
Latest post: tiagonmas wrote: Hi! I found the problem. The UserControl main canvas was missing the x:Name="LayoutRoot". Thanks! Tiago
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Latest post:
Feb 5
5:58 PM
2 Posts
First post: tiagonmas wrote: Hi! I would like to create a FixedRevoluteJoint instead of a RevoluteJoint. I think the current version of Physics Helper d...
Latest post: AndyBeaulieu wrote: In the PhysicsController1_Initialized event, the obstacles are created. In there you can create the FixedRevoluteJoint's using ...
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Latest post:
Feb 3
6:01 PM
2 Posts
First post: tiagonmas wrote: Hi! In the FrictionDefault Dependency property you say "Use this to adjust the initial friction value of all geometries. Note ...
Latest post: AndyBeaulieu wrote: You need to handle the Initialized event of the PhysicsController. This event fires after all of the physics bodies have been c...
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Latest post:
Jan 14
2:45 PM
10 Posts
First post: pbCraig wrote: Hi I can't seem to get anything working with user controls. Does everything need to be created in page.xaml for it to have p...
Latest post: pbcraig wrote: That works a treat but I'm struggeling to see what you did? Is it just down to setting the size on the canvas? Sorry about t...
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