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1 vote

Create 3D Sample

Create a sample that shows users how to Render a video as a texture onto a 3D model. Snazzy screenshots should also be included for promotion of the library.

id# 4489 | Planned Release: v0.8.2008.x | Last Updated: Apr 28 at 8:36 AM  by joelmartinez
1 vote

Save frame data using DXT1 compression

using dxt1 compression to store the frame data associated with a video will reduce hard drive space required to use videos.

id# 1804 | Planned Release: v0.8.2008.x | Last Updated: Apr 28 at 8:34 AM  by joelmartinez
1 vote

File Streamed videos may play too fast or too slow

Right now, the streaming video doesn't take into account the timed frame index that the base Video class calculates for you, it just plays the next frame every update. Thus, if the game's framerat...

id# 2385 | Planned Release: v0.8.2008.x | Last Updated: Apr 28 at 8:34 AM  by joelmartinez
1 vote

Audio Sync mechanism

-utility to extract .wav from a video file -user would then add the .wav to their xact project -in game, the video would interact with the xact libs to play/pause/stop the audio along with the video

id# 2386 | Planned Release: v0.8.2008.x | Last Updated: Apr 28 at 8:33 AM  by joelmartinez
1 vote

AVI must be writable

input AVIs must be writable for the import process to work. This is despite the fact that the import process only reads and does not change any details on the AVI.

id# 3245 | Planned Release: None | Last Updated: Apr 28 at 8:29 AM  by joelmartinez
1 vote
closed

Multithread video streaming

video should be multi threaded in order to improve performance

id# 4486 | Planned Release: v0.7.2008.0427 | Last Updated: Apr 28 at 8:26 AM  by joelmartinez
1 vote
closed

InvalidOperationException when calling Video.Update

An exception is thrown with the message "The operation was aborted. You may not modify a resource that has been set on a device, or after it has been used within a tiling bracket."

id# 4487 | Planned Release: v0.7.2008.0427 | Last Updated: Apr 28 at 8:26 AM  by joelmartinez
1 vote
closed

Xbox 360 Project Support

Add xbox 360 project for scurvy media assembly and also sample project

id# 4488 | Planned Release: v0.7.2008.0427 | Last Updated: Apr 28 at 8:26 AM  by joelmartinez
1 vote
closed

Refactor Importer architecture

Right now, the importer is designed to load everything into memory, then pass it on to the processor. This unfortunately precludes larger videos from being imported because of memory constraints. ...

id# 1208 | Planned Release: v0.6.2008.0120 | Last Updated: Jan 20 at 8:15 PM  by joelmartinez
1 vote

Create VideoComponent

this component would simply be a helper component that you could add your video(s) to so that it can call the update method for you instead of having to call it yourself. Perfect for those of us t...

id# 2384 | Planned Release: None | Last Updated: Nov 18 2007 at 4:43 PM  by joelmartinez

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