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Discussions for Sharp3D.Math Math Library
Latest post:
Aug 21 2007
1 Post
Issue tracker
First post:
stenio
wrote: Hi, please have a look at the issue tracker. It would be a good thing to know if the issues posted are real issues or not, and the vote system is really a good and sim...
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Project Management Forum
Latest post:
Jul 23 2007
1 Post
Vector3DList and similar
First post:
RSaint
wrote: Hello, I was looking at the new sourcecode you've downloaded and I saw that you don't implement itemlists anymore. Is this part of the code cleaning p...
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User Forum
Latest post:
Jul 20 2007
4 Posts
Status?
First post:
legion80
wrote: What is the status of this project? Are improvements or bug fixes being made to the library?
Latest post:
RSaint
wrote: Hello Eran, Any guidelines for the next version? OpenGl integration maybe? I would like to help, even being a c# newbie. regar...
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Latest post:
Jul 17 2007
1 Post
Inverting matrices?
First post:
legion80
wrote: Is there no function that easily inverts a matrix?
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Developer Forum
Latest post:
May 17 2007
1 Post
Sharp3D.Math.Geometry3D.P
lane incorrect equation for _const (D)
First post:
tcreevan
wrote: I think I found a mistake in two of the overloaded constructors of the Sharp3D.Math.Geometry3D.Plane object. Looks like the sign on the equation for _const is wrong. For a plane _const...
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Latest post:
Apr 7 2007
1 Post
ToString() issue
First post:
Jadzia
wrote: In Matrix3F and Matrix4F.cs you have a possible typo For Matrix 4F this should look like: public override string ToString() &...
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Developer Forum
Latest post:
Jan 25 2007
1 Post
Plane/Segment intersection problem
First post:
stenio
wrote: Hello, First of all thank you for this beautiful library! I'm not sure if I'm using the library in the correct way, but with the following code I ...
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Latest post:
Nov 27 2006
1 Post
.NET 2.0 version using generics?
First post:
Tegan
wrote: Any chance there will be a .NET 2.0 version using generics? I would love to see something like _Vector3Base which takes a float or double then using a #if subclass _VectorBase to ...
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Latest post:
Oct 13 2006
2 Posts
AxisAlignedBox.ComputeVer
tices eror
First post:
gaxer01
wrote: Hi all I have an error when I want to get the vertices with ComputeVertices, index out of range Mycode Dim v1 As New sharp3D.Ma...
Latest post:
gaxer01
wrote: There was a little error in the computevertices function in the source code Index of the vertices is 0 to 7 I leave the author correct this ...
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Latest post:
Sep 2 2006
1 Post
Polyhedron
First post:
FrozenCow
wrote: I was wondering if it was a good idea to implement a polyhedron class in Sharp3D? Such a class could be of great use for physics-simulation. I've already stumb...
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