<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="http://www.codeplex.com/rss.xsl"?><rss version="2.0"><channel><title>Space Shuttle</title><link>http://www.codeplex.com/SpaceShuttle/Project/ProjectRss.aspx</link><description>Space Shuttle is a game inspired by the popular Commodore 64 game Space Taxi by John Kutcher &amp;#38; MUSE Software.      This game will be developed using the Microsoft XNA Framework.</description><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>add the World Folder to the Project and some Fixes to the phyisics..&amp;#13;&amp;#10;</description><author>CowMan</author><pubDate>Thu, 27 Mar 2008 20:02:05 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080327080205P</guid></item><item><title>CLOSED ISSUE: Engine:TimeManager</title><link>http://www.codeplex.com/SpaceShuttle/WorkItem/View.aspx?WorkItemId=1259</link><description>For saying&amp;#58; &amp;#34;Do this in 5 sec&amp;#34; it should properbly use a IAction interface or something, so the TimeManager calles the action when the time has gone by. I has also thinking on creating a ticket timemanager, like we tell it that it should fire in 5 sec, and it gives us a ticket, like a integer, and then we ask the timemanager with the ticket, if the time is up. The TimeManager needs two functions, one for registering actions relative to DateTime.Now, and one relative to gamestart &amp;#40;or last time TimeManager.Reset is called&amp;#41;&lt;br /&gt;Comments: Finished by Jesper</description><author>Br4v0</author><pubDate>Thu, 27 Mar 2008 19:28:36 GMT</pubDate><guid isPermaLink="false">CLOSED ISSUE: Engine:TimeManager 20080327072836P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Created a new folder called world. I uploaded a place holder level.</description><author>thadamnitalian</author><pubDate>Tue, 11 Mar 2008 05:05:58 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080311050558A</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>friction adde and some cosmetics to the physics..&amp;#13;&amp;#10;</description><author>CowMan</author><pubDate>Tue, 04 Mar 2008 21:26:01 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080304092601P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Updated GUI System, so it now supports a label and a image control.&amp;#13;&amp;#10;Updated game to show a mock of a Atlas Artisans logo so show the GUI System.</description><author>Deldy</author><pubDate>Sun, 02 Mar 2008 12:20:59 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080302122059P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Changed level to a chase lounge, as found in the second level of the original space taxi. Also removed .ms3d files from Models directory.</description><author>Br4v0</author><pubDate>Thu, 28 Feb 2008 22:23:07 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080228102307P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Hopefully this works, texture might not link to the right place for taxi.&amp;#13;&amp;#10;&amp;#13;&amp;#10;Switched over to my created taxi, just for aesthetic purposes. Want to see if textures link.</description><author>Br4v0</author><pubDate>Wed, 27 Feb 2008 05:54:42 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080227055442A</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Physics update&amp;#13;&amp;#10;</description><author>CowMan</author><pubDate>Mon, 25 Feb 2008 21:09:22 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080225090922P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>some changes to the physics.&amp;#13;&amp;#10;</description><author>CowMan</author><pubDate>Sun, 24 Feb 2008 21:48:15 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080224094815P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>changed simple_level.fbx into 4 separate meshes.</description><author>Br4v0</author><pubDate>Sat, 23 Feb 2008 21:19:40 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080223091940P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Ok, Basic Collision is Done,&amp;#13;&amp;#10;and switch to Orthographic view&amp;#13;&amp;#10;</description><author>CowMan</author><pubDate>Sat, 23 Feb 2008 20:35:13 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080223083513P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Added some support for Mouse Buttons.&amp;#13;&amp;#10;Analog control options will come soon, but there is a problem that we can only use the mouse for controls in full-screen, or else the pointer will go out of the screen.</description><author>Deldy</author><pubDate>Sat, 23 Feb 2008 09:39:37 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080223093937A</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Hate to bo the build monkey&amp;#33;&amp;#13;&amp;#10;</description><author>CowMan</author><pubDate>Sat, 23 Feb 2008 07:25:52 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080223072552A</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>ok we have basic physics &amp;#40;gravity&amp;#41;, and also now the car allway face &amp;#42;front&amp;#42; &amp;#58;&amp;#41;&amp;#13;&amp;#10;</description><author>CowMan</author><pubDate>Fri, 22 Feb 2008 23:34:08 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080222113408P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Tryed to add some more to the ignore file, so we hopefully not will get that many conflicts</description><author>Deldy</author><pubDate>Thu, 21 Feb 2008 10:19:35 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080221101935A</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Added basic &amp;#40;empty, nonworking&amp;#41; SoundManager Interface &amp;#43; Component&amp;#13;&amp;#10;Renamed Game1.cs of AtlasGameEngine and all corresponding references to Engine.cs&amp;#13;&amp;#10;&amp;#13;&amp;#10;Changed command_StateChanged from DrawConsole &amp;#61; DrawConsole &amp;#61;&amp;#61; False to DrawConsole &amp;#61; &amp;#33;DrawConsole</description><author>Br4v0</author><pubDate>Thu, 21 Feb 2008 04:31:42 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080221043142A</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>fixed build error with PhysicsComponent</description><author>Br4v0</author><pubDate>Thu, 21 Feb 2008 00:08:14 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080221120814A</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Added a GUI project, and a GUI test project. Added some functionality in it, but nothing worth showing yet</description><author>Deldy</author><pubDate>Wed, 20 Feb 2008 22:29:26 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080220102926P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Added a base project for GUI</description><author>Deldy</author><pubDate>Wed, 20 Feb 2008 21:37:22 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080220093722P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/SpaceShuttle/SourceControl/ListDownloadableCommits.aspx</link><description>Updated the InputManager to be able to ReRegister commands</description><author>Deldy</author><pubDate>Wed, 20 Feb 2008 20:49:13 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080220084913P</guid></item></channel></rss>