<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="http://www.codeplex.com/rss.xsl"?><rss version="2.0"><channel><title>Brainiac Designer</title><link>http://www.codeplex.com/brainiac/Project/ProjectRss.aspx</link><description>Brainiac Designer is an open-source visual behaviour tree editor. It allows you to build behaviour trees by using simply drag&amp;#38;drop. The editor supports exporters but also uses XML files to save the...</description><item><title>Source code checked in</title><link>http://www.codeplex.com/brainiac/SourceControl/ListDownloadableCommits.aspx</link><description>- sub-referenced behaviours and impulses are now shown in a different colour&amp;#13;&amp;#10;- dashed lines are now connecting sub-referenced lines&amp;#13;&amp;#10;- sub-referenced impulses are no longer shown if there is no sub-referenced behaviour further down</description><author>dkollmann</author><pubDate>Wed, 14 May 2008 13:07:08 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080514010708P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/brainiac/SourceControl/ListDownloadableCommits.aspx</link><description>- published release v1.3a</description><author>dkollmann</author><pubDate>Wed, 14 May 2008 10:11:29 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080514101129A</guid></item><item><title>CREATED RELEASE: Brainiac Designer v1.3a (May 14, 2008)</title><link>http://www.codeplex.com/brainiac/Release/ProjectReleases.aspx?ReleaseId=13403</link><description>Fixed a major issue that the view was not updated when deleting nodes from a sub-referenced behaviour. The try to delete this node a second time then caused the editor to crash.&lt;br /&gt;&lt;br /&gt;- fixed that modifying events did not update the view&lt;br /&gt;- fixed that when deleting nodes, the view was not updated&lt;br /&gt;- another method for measuring the size of strings is now used so the display of the text in the view should now be more accurate.</description><author></author><pubDate>Wed, 14 May 2008 10:10:48 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Brainiac Designer v1.3a (May 14, 2008) 20080514101048A</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/brainiac/SourceControl/ListDownloadableCommits.aspx</link><description>- another method for measuring the size of strings is now used so the display of the text in the view should now be more accurate.</description><author>dkollmann</author><pubDate>Tue, 13 May 2008 15:48:43 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080513034843P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/brainiac/SourceControl/ListDownloadableCommits.aspx</link><description>- fixed that modifying events did not update the view&amp;#13;&amp;#10;- fixed that when deleting nodes, the view was not updated</description><author>dkollmann</author><pubDate>Tue, 13 May 2008 13:39:17 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080513013917P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/brainiac/SourceControl/ListDownloadableCommits.aspx</link><description>- published release v1.3&amp;#13;&amp;#10;- moved design mode output into the plugin folder&amp;#13;&amp;#10;- added missing copyright and description to Design Mode assembly</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 20:01:26 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080512080126P</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/brainiac/Wiki/View.aspx?title=Home&amp;version=14</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;Brainiac Designer is an open-source visual behaviour tree editor. It allows you to build behaviour trees by using simply drag&amp;#38;drop. The editor supports exporters but also uses XML files to save the behaviour trees, so you can either write your own exporter or use another program&amp;#47;commandlet to generate the desired files. Nodes are loaded from your own project related DLL file and can be fully customised using attributes. As an example, it includes the plugin and behaviours of my own AI, I am currently prototyping using Project Hoshimi.
&lt;br /&gt; &lt;br /&gt;&lt;a href="http://www.codeplex.com/brainiac/Wiki/View.aspx?title=How%20To%20Create%20A%20New%20Plugin&amp;amp;referringTitle=Home"&gt;How To Create A New Plugin&lt;/a&gt; - &lt;a href="http://www.codeplex.com/brainiac/Wiki/View.aspx?title=Updating%20Under%20Windows%20Vista&amp;amp;referringTitle=Home"&gt;Updating Under Windows Vista&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;&lt;h1&gt;
Change of License
&lt;/h1&gt;After reviewing the LGPL license, I realised that the license did not fit my requirements. Thus, I changed the license to the &lt;a href="http://www.codeplex.com/brainiac/license" class="externalLink"&gt;New BSD License&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt; which allows you to use the software without having to publish your modifications.&lt;br /&gt;It is still highly appreciated if you commit bugs or even fixes to the project.&lt;br /&gt; &lt;br /&gt;&lt;h1&gt;
Note
&lt;/h1&gt;Please notice that the Brainiac Designer is an editor. You have to write your own exporter which generates files for your AI. The editor also contains no node logic so it contains &lt;b&gt;no&lt;/b&gt; AI. You have to implement the nodes by yourself. Nodes can be added, removed or modified by modifying the source code of the example plugin included.&lt;br /&gt; &lt;br /&gt;&lt;img src="http://www.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=brainiac&amp;amp;DownloadId=32277" alt="brainiac_designer01.png" /&gt;&lt;br /&gt; &lt;br /&gt;&lt;h1&gt;
Controls
&lt;/h1&gt;&lt;ul&gt;
&lt;li&gt;To load an existing behaviour, double click it in the the node explorer (on the left).&lt;/li&gt;&lt;li&gt;To drag the graph around, hold down the left mouse button on the graph and move your mouse.&lt;/li&gt;&lt;li&gt;To zoom in and out, scroll your mouse wheel over the graph.&lt;/li&gt;&lt;li&gt;To attach a new node, drag it from the node explorer (on the left) on a node in the graph (on the right). Arrows will appear which allow you to add the node in a specific location of the graph.&lt;/li&gt;&lt;li&gt;To delete a node from the graph, select it by left clicking it and press the delete key. Its children will not be deleted.&lt;/li&gt;&lt;li&gt;To delete a node from the graph as well as its children, select it by left clicking it and press Ctrl-Delete. (v1.2+)&lt;/li&gt;&lt;li&gt;To move a node in the graph, drag it on another node by holding down the right mouse button. Arrows will appear which allow you to place the node in a specific location of the graph.&lt;/li&gt;&lt;li&gt;When you place an event as a node, it will create an impulse node. To attach an event to any node (except decorators, conditions, actions), drag it from the node explorer (on the left) on a node in the graph (on the right), holding down the &lt;b&gt;right&lt;/b&gt; mouse button.&lt;/li&gt;&lt;li&gt;To select an event, you must first select the node it is attached to and then left click the event itself.&lt;/li&gt;&lt;li&gt;To edit a node or event, it must be selected.&lt;/li&gt;&lt;li&gt;To delete a behaviour or folder from the node explorer, you can also press the delete key. (v1.2+)&lt;/li&gt;&lt;li&gt;You can also create new nodes by dragging an existing node using Ctrl and the left mouse button. (v1.2+)&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;
Exceptions
&lt;/h2&gt;Exceptions are implemented in the editor as conditions. Conditions have an attribute TreatAsException. If you enable it, the condition is visualised as an exception. Of course, your own plugin can handle exceptions differently.&lt;br /&gt;
&lt;/div&gt;</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 19:59:08 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080512075908P</guid></item><item><title>UPDATED WIKI: Updating Under Windows Vista</title><link>http://www.codeplex.com/brainiac/Wiki/View.aspx?title=Updating Under Windows Vista&amp;version=1</link><description>&lt;div class="wikidoc"&gt;
When you had a previous version of Brainiac Designer installed, under Windows Vista, it might occur that some modified behaviours or workspaces are still the old ones. This is because of the compatibility files.&lt;br /&gt; &lt;br /&gt;&lt;span class="unresolved"&gt;Cannot resolve link: &lt;/span&gt;[image:compfiles_org.png]&lt;br /&gt; &lt;br /&gt;Open the program folder of your Brainiac Designer installation. Normally that is C:\Program Files\Brainiac Designer.&lt;br /&gt;Click the button &amp;quot;Compatibility Files&amp;quot; to switch to the corresponding folder.&lt;br /&gt; &lt;br /&gt;&lt;span class="unresolved"&gt;Cannot resolve link: &lt;/span&gt;[image:compfiles_comp.png]&lt;br /&gt; &lt;br /&gt;These files are loaded instead of the others. For example if the Design Mode workspace is not included in your list, simply delete this file so the new one is loaded.&lt;br /&gt;
&lt;/div&gt;</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 19:57:36 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Updating Under Windows Vista 20080512075736P</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/brainiac/Wiki/View.aspx?title=Home&amp;version=13</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;Brainiac Designer is an open-source visual behaviour tree editor. It allows you to build behaviour trees by using simply drag&amp;#38;drop. The editor supports exporters but also uses XML files to save the behaviour trees, so you can either write your own exporter or use another program&amp;#47;commandlet to generate the desired files. Nodes are loaded from your own project related DLL file and can be fully customised using attributes. As an example, it includes the plugin and behaviours of my own AI, I am currently prototyping using Project Hoshimi.
&lt;br /&gt; &lt;br /&gt;&lt;a href="http://www.codeplex.com/brainiac/Wiki/View.aspx?title=How%20To%20Create%20A%20New%20Plugin&amp;amp;referringTitle=Home"&gt;How To Create A New Plugin&lt;/a&gt; &lt;a href="http://www.codeplex.com/brainiac/Wiki/View.aspx?title=Updating%20Under%20Windows%20Vista&amp;amp;referringTitle=Home"&gt;Updating Under Windows Vista&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;&lt;h1&gt;
Change of License
&lt;/h1&gt;After reviewing the LGPL license, I realised that the license did not fit my requirements. Thus, I changed the license to the &lt;a href="http://www.codeplex.com/brainiac/license" class="externalLink"&gt;New BSD License&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt; which allows you to use the software without having to publish your modifications.&lt;br /&gt;It is still highly appreciated if you commit bugs or even fixes to the project.&lt;br /&gt; &lt;br /&gt;&lt;h1&gt;
Note
&lt;/h1&gt;Please notice that the Brainiac Designer is an editor. You have to write your own exporter which generates files for your AI. The editor also contains no node logic so it contains &lt;b&gt;no&lt;/b&gt; AI. You have to implement the nodes by yourself. Nodes can be added, removed or modified by modifying the source code of the example plugin included.&lt;br /&gt; &lt;br /&gt;&lt;img src="http://www.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=brainiac&amp;amp;DownloadId=32277" alt="brainiac_designer01.png" /&gt;&lt;br /&gt; &lt;br /&gt;&lt;h1&gt;
Controls
&lt;/h1&gt;&lt;ul&gt;
&lt;li&gt;To load an existing behaviour, double click it in the the node explorer (on the left).&lt;/li&gt;&lt;li&gt;To drag the graph around, hold down the left mouse button on the graph and move your mouse.&lt;/li&gt;&lt;li&gt;To zoom in and out, scroll your mouse wheel over the graph.&lt;/li&gt;&lt;li&gt;To attach a new node, drag it from the node explorer (on the left) on a node in the graph (on the right). Arrows will appear which allow you to add the node in a specific location of the graph.&lt;/li&gt;&lt;li&gt;To delete a node from the graph, select it by left clicking it and press the delete key. Its children will not be deleted.&lt;/li&gt;&lt;li&gt;To delete a node from the graph as well as its children, select it by left clicking it and press Ctrl-Delete. (v1.2+)&lt;/li&gt;&lt;li&gt;To move a node in the graph, drag it on another node by holding down the right mouse button. Arrows will appear which allow you to place the node in a specific location of the graph.&lt;/li&gt;&lt;li&gt;When you place an event as a node, it will create an impulse node. To attach an event to any node (except decorators, conditions, actions), drag it from the node explorer (on the left) on a node in the graph (on the right), holding down the &lt;b&gt;right&lt;/b&gt; mouse button.&lt;/li&gt;&lt;li&gt;To select an event, you must first select the node it is attached to and then left click the event itself.&lt;/li&gt;&lt;li&gt;To edit a node or event, it must be selected.&lt;/li&gt;&lt;li&gt;To delete a behaviour or folder from the node explorer, you can also press the delete key. (v1.2+)&lt;/li&gt;&lt;li&gt;You can also create new nodes by dragging an existing node using Ctrl and the left mouse button. (v1.2+)&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;
Exceptions
&lt;/h2&gt;Exceptions are implemented in the editor as conditions. Conditions have an attribute TreatAsException. If you enable it, the condition is visualised as an exception. Of course, your own plugin can handle exceptions differently.&lt;br /&gt;
&lt;/div&gt;</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 19:53:54 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080512075354P</guid></item><item><title>UPDATED WIKI: Home</title><link>http://www.codeplex.com/brainiac/Wiki/View.aspx?title=Home&amp;version=12</link><description>&lt;div class="wikidoc"&gt;
&lt;b&gt;Project Description&lt;/b&gt;&lt;br /&gt;Brainiac Designer is an open-source visual behaviour tree editor. It allows you to build behaviour trees by using simply drag&amp;#38;drop. The editor supports exporters but also uses XML files to save the behaviour trees, so you can either write your own exporter or use another program&amp;#47;commandlet to generate the desired files. Nodes are loaded from your own project related DLL file and can be fully customised using attributes. As an example, it includes the plugin and behaviours of my own AI, I am currently prototyping using Project Hoshimi.
&lt;br /&gt; &lt;br /&gt;&lt;a href="http://www.codeplex.com/brainiac/Wiki/View.aspx?title=How%20To%20Create%20A%20New%20Plugin&amp;amp;referringTitle=Home"&gt;How To Create A New Plugin&lt;/a&gt; &lt;a href="http://www.codeplex.com/brainiac/Wiki/View.aspx?title=Broken%20Workspaces%20Under%20Windows%20Vista&amp;amp;referringTitle=Home"&gt;Broken Workspaces Under Windows Vista&lt;/a&gt;&lt;br /&gt; &lt;br /&gt;&lt;h1&gt;
Change of License
&lt;/h1&gt;After reviewing the LGPL license, I realised that the license did not fit my requirements. Thus, I changed the license to the &lt;a href="http://www.codeplex.com/brainiac/license" class="externalLink"&gt;New BSD License&lt;span class="externalLinkIcon"&gt;&lt;/span&gt;&lt;/a&gt; which allows you to use the software without having to publish your modifications.&lt;br /&gt;It is still highly appreciated if you commit bugs or even fixes to the project.&lt;br /&gt; &lt;br /&gt;&lt;h1&gt;
Note
&lt;/h1&gt;Please notice that the Brainiac Designer is an editor. You have to write your own exporter which generates files for your AI. The editor also contains no node logic so it contains &lt;b&gt;no&lt;/b&gt; AI. You have to implement the nodes by yourself. Nodes can be added, removed or modified by modifying the source code of the example plugin included.&lt;br /&gt; &lt;br /&gt;&lt;img src="http://www.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=brainiac&amp;amp;DownloadId=32277" alt="brainiac_designer01.png" /&gt;&lt;br /&gt; &lt;br /&gt;&lt;h1&gt;
Controls
&lt;/h1&gt;&lt;ul&gt;
&lt;li&gt;To load an existing behaviour, double click it in the the node explorer (on the left).&lt;/li&gt;&lt;li&gt;To drag the graph around, hold down the left mouse button on the graph and move your mouse.&lt;/li&gt;&lt;li&gt;To zoom in and out, scroll your mouse wheel over the graph.&lt;/li&gt;&lt;li&gt;To attach a new node, drag it from the node explorer (on the left) on a node in the graph (on the right). Arrows will appear which allow you to add the node in a specific location of the graph.&lt;/li&gt;&lt;li&gt;To delete a node from the graph, select it by left clicking it and press the delete key. Its children will not be deleted.&lt;/li&gt;&lt;li&gt;To delete a node from the graph as well as its children, select it by left clicking it and press Ctrl-Delete. (v1.2+)&lt;/li&gt;&lt;li&gt;To move a node in the graph, drag it on another node by holding down the right mouse button. Arrows will appear which allow you to place the node in a specific location of the graph.&lt;/li&gt;&lt;li&gt;When you place an event as a node, it will create an impulse node. To attach an event to any node (except decorators, conditions, actions), drag it from the node explorer (on the left) on a node in the graph (on the right), holding down the &lt;b&gt;right&lt;/b&gt; mouse button.&lt;/li&gt;&lt;li&gt;To select an event, you must first select the node it is attached to and then left click the event itself.&lt;/li&gt;&lt;li&gt;To edit a node or event, it must be selected.&lt;/li&gt;&lt;li&gt;To delete a behaviour or folder from the node explorer, you can also press the delete key. (v1.2+)&lt;/li&gt;&lt;li&gt;You can also create new nodes by dragging an existing node using Ctrl and the left mouse button. (v1.2+)&lt;/li&gt;
&lt;/ul&gt;&lt;h2&gt;
Exceptions
&lt;/h2&gt;Exceptions are implemented in the editor as conditions. Conditions have an attribute TreatAsException. If you enable it, the condition is visualised as an exception. Of course, your own plugin can handle exceptions differently.&lt;br /&gt;
&lt;/div&gt;</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 19:52:30 GMT</pubDate><guid isPermaLink="false">UPDATED WIKI: Home 20080512075230P</guid></item><item><title>CREATED RELEASE: Brainiac Designer v1.3 (May 12, 2008)</title><link>http://www.codeplex.com/brainiac/Release/ProjectReleases.aspx?ReleaseId=13364</link><description>- Added support for workspaces.&lt;br /&gt;- When clicking browse in the export dialogue, the folder browsed is the one entered in the textbox.&lt;br /&gt;- Sub-referenced behaviours can be now be expanded as well. Expanding one will close all sub-sub-referenced behaviours.&lt;br /&gt;- Removed Open Folder from node explorer as this folder is now determined by the workspace.&lt;br /&gt;- Added a text file with the license.&lt;br /&gt;- added Design Mode plugin which allows you to name each node and event as you like.&lt;br /&gt;- the events now get updated as well when loading a behaviour&lt;br /&gt;- the filename of a referenced behaviour should now always be stored correctly&lt;br /&gt;- made paths of the included workspaces relative&lt;br /&gt;- the workspace folder is now created if it does not exist&lt;br /&gt;- adjusted measured label width for events so they stay centred&lt;br /&gt;- when adding a new event, the event is automatically selected&lt;br /&gt;- added new string list attribute which allows you to select from a list of suggested texts as well&lt;br /&gt;- you can now zoom in further as some texts were too small to be read on a beamer.&lt;br /&gt;- fixed that when adding new nodes, the new node was only selected if it was attached as a child to the target node.&lt;br /&gt;- sub-referenced behaviours now show their events as well.&lt;br /&gt;- sub-referenced impulses are now shown as well.&lt;br /&gt;- you can now correctly add and remove children from a referenced behaviour.&lt;br /&gt;- fixed a crash when adding a new node as a parent to a sub-referenced node which was not allowed.&lt;br /&gt;- the displayed children from a referenced behaviour are no longer copied into the graph when the referenced behaviour is deleted.&lt;br /&gt;- when a parent node is taller than the child nodes, the child nodes are now centred.</description><author></author><pubDate>Mon, 12 May 2008 19:49:54 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Brainiac Designer v1.3 (May 12, 2008) 20080512074954P</guid></item><item><title>CLOSED ISSUE: Tall nodes have uncentred children</title><link>http://www.codeplex.com/brainiac/WorkItem/View.aspx?WorkItemId=821</link><description>Nodes extended by many events have uncentred children.&lt;br /&gt;</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 19:23:25 GMT</pubDate><guid isPermaLink="false">CLOSED ISSUE: Tall nodes have uncentred children 20080512072325P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/brainiac/SourceControl/ListDownloadableCommits.aspx</link><description>- the displayed children from a referenced behaviour are no longer copied into the graph when the referenced behaviour is deleted.&amp;#13;&amp;#10;- when a parent node is taller than the child nodes, the child nodes are now centred.</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 19:23:20 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080512072320P</guid></item><item><title>CLOSED ISSUE: Wrong Behaviour Marked As Being Modified</title><link>http://www.codeplex.com/brainiac/WorkItem/View.aspx?WorkItemId=820</link><description>When attaching  nodes to a referenced behaviour, the root behaviour gets marked as being modified and not the referenced one.&lt;br /&gt;</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 18:57:12 GMT</pubDate><guid isPermaLink="false">CLOSED ISSUE: Wrong Behaviour Marked As Being Modified 20080512065712P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/brainiac/SourceControl/ListDownloadableCommits.aspx</link><description>- you can now correctly add and remove children from a referenced behaviour.&amp;#13;&amp;#10;- fixed a crash when adding a new node as a parent to a sub-referenced node which was not allowed.</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 18:57:00 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080512065700P</guid></item><item><title>CLOSED ISSUE: Changing the label in design mode does not update the text position</title><link>http://www.codeplex.com/brainiac/WorkItem/View.aspx?WorkItemId=831</link><description>When changing the label of a node, the position of the text in the node is not updated.&lt;br /&gt;</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 18:14:11 GMT</pubDate><guid isPermaLink="false">CLOSED ISSUE: Changing the label in design mode does not update the text position 20080512061411P</guid></item><item><title>Source code checked in</title><link>http://www.codeplex.com/brainiac/SourceControl/ListDownloadableCommits.aspx</link><description>- when editing sub-referenced nodes, the nodes now get correctly displayed.&amp;#13;&amp;#10;- the label is no longer calculated twice for the design nodes.&amp;#13;&amp;#10;- sub-referenced nodes now inherit the event handlers from their original nodes.</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 18:14:00 GMT</pubDate><guid isPermaLink="false">Source code checked in 20080512061400P</guid></item><item><title>CLOSED TASK: Show Impulses in structural view of sub-referenced behaviours</title><link>http://www.codeplex.com/brainiac/WorkItem/View.aspx?WorkItemId=832</link><description>When the sub-referenced behaviours are shown, the impulses should be shown as well, otherwise the overall behaviour is not clear enough.&lt;br /&gt;</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 17:10:18 GMT</pubDate><guid isPermaLink="false">CLOSED TASK: Show Impulses in structural view of sub-referenced behaviours 20080512051018P</guid></item><item><title>CLOSED ISSUE: Cannot expand all sub-referenced behaviour</title><link>http://www.codeplex.com/brainiac/WorkItem/View.aspx?WorkItemId=824</link><description>Only the first sub-referenced behaviours can be expanded.&lt;br /&gt;</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 17:10:01 GMT</pubDate><guid isPermaLink="false">CLOSED ISSUE: Cannot expand all sub-referenced behaviour 20080512051001P</guid></item><item><title>CLOSED ISSUE: Sub-referenced behaviour is displayed wrongly</title><link>http://www.codeplex.com/brainiac/WorkItem/View.aspx?WorkItemId=823</link><description>When having many sub-referenced behaviours and expanding the first sub-referenced behaviour, the last sub-referenced behaviours get displayed wrongly.&lt;br /&gt;</description><author>dkollmann</author><pubDate>Mon, 12 May 2008 17:09:38 GMT</pubDate><guid isPermaLink="false">CLOSED ISSUE: Sub-referenced behaviour is displayed wrongly 20080512050938P</guid></item></channel></rss>