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Feb 13
1:58 PM(4 posts)
first post: furrie wrote: I'm doing a segmentIntersect, now I want to know the angle at whic...
Jan 8
4:59 AM(8 posts)
first post: LordIkon wrote: Is there an algorithm built-in to do efficient/fast collision chec...
May 23 2011
7:37 AM(4 posts)
first post: Cygon wrote: Are there any plans porting JigLibX to Windows Phone 7? I gave the...
Jul 12 2010
6:59 PM(10 posts)
first post: 00se7en wrote: If I create two immovable box objects that are touching flush agai...
Jul 8 2010
12:43 PM(9 posts)
first post: Zenox wrote: I'm building an sidescrolling game but with 3D models/graphics/map...
Mar 7 2010
8:01 PM(10 posts)
first post: Tw1ster wrote: Hi, I realise this has been mentioned before but the fix that ...
Dec 2 2009
1:15 PM(1 post)
first post: MateAndor wrote: Hi, i'm Andor Mate! I have a question with jiglib vehicle. I cre...
Nov 23 2009
6:32 PM(8 posts)
first post: e66n06 wrote: Hello, I've just started playing around with this library and one...
Oct 29 2009
5:53 PM(4 posts)
first post: Tw1ster wrote: Anyone had any experience with sphere/plane collision ? I'm ha...
Oct 28 2009
5:58 AM(2 posts)
first post: Domino66 wrote: Hi, first i really want to tell you thanks for bringing such a usef...
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