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Latest post:
Oct 15 2010
10:33 PM
2 posts

Problem with XNA 4.0

First post: DkGr wrote: Hello,I'm using the content pipeline in the xna 4.0 to load my 3D world studio level. It seems to be easy to use but i've 2 pro...
Latest post: Johnnylightbulb wrote: Sorry, that code was never completed. The only .dlls I have anymore are the ones at codeplex.Feel free to modify the code or us...
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Latest post:
Oct 10 2007
9:50 AM
3 posts

Is there still life in the "Old Dog"

First post: Darkside wrote: Not that I'm saying your old Jon, : o ) Just a quick prompt to see if yor still working on stuff here or what your up to. ...
Latest post: Darkside wrote: ooohhh, I see you've updated the logo on your site now, V.Nice. So are you planning to do a project to integrate the 3DWS i...
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Latest post:
May 26 2007
4:34 AM
2 posts

I've got a small suggestion

First post: ghostik wrote: Hey John and all, the suggestion I have that could be incorporated into the project is revamping the content pipeline so it fol...
Latest post: Johnnylightbulb wrote: The problem is I can't insert data into the .3dw file (well I could, with an external editor I could make) and I can't do much ...
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Latest post:
May 18 2007
1:37 PM
10 posts

latest source builds error

First post: ghostik wrote: Hey John, I wanted to check with you on an error i'm getting, you may be aware of it but it's located in the constructor of the...
Latest post: Johnnylightbulb wrote: Hmmm... I'll have to make the test game work with forward-lighting and not use the fancy multi-render target lighting. Don't wo...
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Latest post:
May 4 2007
1:24 PM
4 posts

Moving forward?

First post: DonaldM wrote: Hey, is progress still being made on this project? I wouldn't mind contributing to the code base :). I have been focusing ...
Latest post: Darkside wrote: John if your looking for a place to upload a large file, then try www.box.net. Put it there and then inlclude a Link to it fr...
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Latest post:
Apr 19 2007
5:10 AM
13 posts

BSP?

First post: gregdbowen wrote: Great code! Could you offer some details on the state of BSP and what is left to do?
Latest post: DonaldM wrote: Sure thing :). I might have a copy of your HL2 map loading code (although it might be an older copy) if you need it.
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Latest post:
Mar 27 2007
1:01 PM
7 posts

Rendering meshes?

First post: DonaldM wrote: Hey. How would I go about rendering meshes? I know that they are "stored", I need to be able to render them to the screen. ...
Latest post: DonaldM wrote: Hi :). I just used my logger class for debugging and it worked fine. I am implementing collision detection right now and t...
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Latest post:
Mar 19 2007
5:50 PM
1 post

3D World Studio Forum Starts up

First post: Darkside wrote: I've been in talks with Leadwerks, who make 3D World Studio and they seem very interested in getting into the XNA domain. they...
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Latest post:
Mar 14 2007
3:28 AM
14 posts

Comments, suggestions, users

First post: Johnnylightbulb wrote: Please drop a message here if you'd like to comment on, suggest something for, or in any way discuss the code and projects I'm ...
Latest post: Ultrahead wrote: Good to know since 3DWS 6 will have a built-in exporter for Collada files. However, I don't know the ETA for version 6 ...
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Latest post:
Mar 12 2007
4:42 AM
7 posts

LeadWrks content pipeline rendering problem?

First post: DonaldM wrote: Hello, my name is Donald May and I have been using your content pipeline for .3DW files. It seems as though when the prim...
Latest post: Johnnylightbulb wrote: Very cool! I'd love to see your project when you're done :) I am going to work, among other things, on shaders that work on...
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