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1 vote

Flag to exclude files from zip

It would be nice to have ability to exclude some files from being but into zip. For example I have few textures using DXT, after compression they are bigger size, so I have to manualy add XNB files...

id# 2496 | Planned Release: None | Last Updated: Jun 20 at 9:11 AM  by SeC
1 vote
closed

EasyZip.targets Path Incorrect In Content Project

A bug in the Project Updater was using an invalid path for EasyZip.targets.

id# 1965 | Planned Release: None | Last Updated: Apr 24 at 2:27 AM  by SimReality
1 vote
closed

Exclude XACT Files From ZIP File

To solve a lot of issues involving audio content with the ZIP file, XACT project files are going to be excluded from the ZIP file. Since compressing compressed audio didn't benefit anyway, this sho...

id# 1964 | Planned Release: None | Last Updated: Apr 24 at 2:27 AM  by SimReality
1 vote
closed

Expose Zip File Name Property

Expose the name of the zip file as a get-only property on the ZipContentManager.

id# 1963 | Planned Release: None | Last Updated: Apr 24 at 2:27 AM  by SimReality
1 vote
closed

Potential Maximum ZIP Size on Xbox

Though Windows allows for ZIP files upwards of 2-3GB in size, there may be a much smaller limit on Xbox. A user reported an error when using a fairly small ZIP file of sounds that would work on Win...

id# 1449 | Planned Release: None | Last Updated: Apr 23 at 11:47 PM  by SimReality
1 vote
closed

Project fails if EasyZip is not installed in C:\Program Files

I installed EasyZip in a different folder :-) and when I run the utility it updates the Content.contentproj file with <Import Project="$(ProgramFiles)\EasyZip\v1.1\EasyZip.targets" /> <UsingTask ...

id# 1395 | Planned Release: None | Last Updated: Mar 16 at 11:21 PM  by SimReality
1 vote
closed

Sign EasyZip Assemblies With Strong Name

As the title says.

id# 1420 | Planned Release: None | Last Updated: Mar 16 at 11:21 PM  by SimReality
1 vote
closed

Zip File Builds Always

The Zip file builds even when no content changes. This needs to be fixed.

id# 1419 | Planned Release: None | Last Updated: Mar 16 at 11:21 PM  by SimReality
1 vote

Content Folder Still Created

Even though EasyZip is taking all of the content and zipping it up, the game project still occassionally creates an empty Content folder in the output directory.

id# 1180 | Planned Release: None | Last Updated: Mar 2 at 1:50 AM  by SimReality
1 vote
closed

Make Project Updater Quieter

Make the project updater not have so many (or any) pop up messages unless of a failure or problem. This is in conjuncton with the [workitem:1212] and [workitem:1213] so that you no longer have to w...

id# 1214 | Planned Release: None | Last Updated: Mar 2 at 12:36 AM  by SimReality

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