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Documentation : Screenshots : Videos : Acknowledgments

Mercury Particle Engine is a 2D particle system for Microsofts XNA Framework. It allows developers to add impressive visual effects to their Windows & XBox360 games with minimum effort.

Mercury Particle Engine 3.0 has been released!

We are proud to announce that MPE 3.0 has been released. One of the main features is our new Particle Editor where you easily can create new stunning particle effects. We hope you enjoy this release as much as we do.

Click here to obtain the new 3.0 release: MercuryParticleEngine 3.0.0

Current features
  • Easy to use particle editor
  • Full compatibility with XBOX360
  • Multiple emitter shapes
    • Line emitter
    • Circle emitter
    • Rectangle emitter
    • Cone emitter
    • Polygon emitter
    • Texture emitter
  • Lots of on-the-fly modifiers
    • Color modifier
    • Opacity modifer
    • Rotation modifier
    • Scale modifier
    • Random color modifer
    • 2 types of gravity modifiers
  • Multiple rendering systems
    • Support for XNA spritebatch
    • Direct drawing using point sprites.

See all our ideas and improvements for future versions here
Last edited Apr 11 at 9:21 AM by JimJams, version 37

 

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