http://www.zacharysnow.com8/11/2008: v1.01A small bug was discovered when high score names were left blank. If you are affected by this, delete your highscores.xml found in your Documents/SavedGames/SameGame folder.
8/11/2008: v1.0Version 1.0 has been released. I've implemented all the features I mentioned before and more. I'll try and get an installer in the near future but for now there is only the zipped binary and the source code.
7/31/2008I've implemented animation and menus. I'm not going to make another release yet though.
7/23/2008: Roadmap to 1.0The following are a list of features that I am working on and plan on implementing before version 1.0.
- Code cleanup and modularization. I'm already working on this now but the current release feels more like a hack than a good Xna app.
- Menus. Instead oh holding using N for a new game and H to see the high score, there should be a menu.
- Animation. The game is quite boring visually right now. There should be some animation in the game.
7/17/2008: Version 0.6 ReleasedHigh scores now have a name. If you are updating you have to delete your old highscore.dat otherwise the program will fail to load.
Project DescriptionA classic game rewritten in Xna.
RulesSelect touching pairs of blocks and get rid of them to score points. Game ends when there are no more touching pairs. The amount of points a set of blocks gives you is exponential, so you score can significantly increase as you add more and more blocks. There are also multiplier blocks available. Chain these blocks together to really increase your score.
ControlsLeft Click - Get rid of currently selected blocks.
Right Click - Get rid of 1 block. You can do this 3 times during a game.
Esc - Go to Menu
Requiremets