I'm an entrepreneur software developer with an interest in game programming, hoping to eventually make a living from building, marketing and selling indie games.
My experience includes professionally writing code for more than 10 years and I understand C++ to a degree that allows me to intuitively use and create the constructs you'd typically find in libraries such as Boost or Loki. I'm also fluent in C# and C++/CLI as well as, to a lesser degree, Python, Lua and x86 Assembly.
As of now, my language of choice is C#, mainly because of the much nicer library binding model getting rid of headers, import libraries and separate binaries. This is also where I'm focusing my indie development efforts on.
Visit my homepage for some exciting XNA projects and useful components:http://www.nuclex.org