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Member SinceOctober 21, 2008 Last VisitMay 17, 2013
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Conscript: embeddable scripting engine for .NET Hadron tIDE (Tilemap Integrated Development Environment)
May 17, 2013 - tIDE (Tilemap Integrated Development Environment): Posted to discussion: Begin cannot be called again..." error when using BeforeDraw even
May 16, 2013 - tIDE (Tilemap Integrated Development Environment): Modified work item: Support for Autotiles
May 16, 2013 - tIDE (Tilemap Integrated Development Environment): Modified work item: Implement Additive Blending
May 16, 2013 - tIDE (Tilemap Integrated Development Environment): Modified work item: Tiled map format
May 16, 2013 - tIDE (Tilemap Integrated Development Environment): Modified work item: Mappy FMP map format
May 16, 2013 - tIDE (Tilemap Integrated Development Environment): Modified work item: Cannot install on win7
May 16, 2013 - tIDE (Tilemap Integrated Development Environment): Modified work item: Custom XNA Content Importer and Processor
May 16, 2013 - tIDE (Tilemap Integrated Development Environment): Modified work item: Improved Run Application Dialog
May 16, 2013 - tIDE (Tilemap Integrated Development Environment): Modified work item: Recall Filename and Folder on Save As
May 16, 2013 - tIDE (Tilemap Integrated Development Environment): Modified work item: Cannot load a tilesheet image when selected via the Browse button
ANX.Framework Balder - 3D engine for Silverlight DirectX Tool Kit Farseer Physics Engine MonoGame - Write Once, Play Everywhere NAudio tIDE (Tilemap Integrated Development Environment) Yna Engine
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