Project Description
The Skye Shader Editor is an open source, easy to use shader editor for creating effects for XNA 3.0. The XNA Shader Editor was build with two "easy" goals in mind:

1) To provide an easy to use shader development environment.

2) To allow easy integration of shaders into an XNA game.

There are good, powerful, free editors for authoring shaders provided by the major video card companies, most notably FX Composer, and ATI's RenderMonkey. But Skye is easy use for beginners and by adding a few classes the shaders can be easily put in an XNA game. Skye is written with educational purposes in mind. For further info on the development and goals of Skye visit:

xnagamemaking.com

Note: Skye requires the development release of XNA 3.0 to be installed to run correctly.
Last edited Jan 18 at 8:48 AM by holsoc, version 4

 

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