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Enable Resolve() method to specify arguments that should be injected into the component instance.
See http://www.castleproject.org/container/documentation/trunk/manual/mktypedocs/Generated_IKernel....
id# 1989 | Planned Release: None | Last Updated: May 1 at 7:31 PM
by mrudang
It would be nice to have a method to determine if a mapping has been registered for a specific name instead of having to catch an exception from a call to Resolve<T>(string) or enumerating the resu...
id# 1991 | Planned Release: None | Last Updated: May 1 at 5:39 PM
by MichaelPuleio
When we get to configuration, it would be nice being able to support that a given component might implement multiple interfaces.
public interface IFoo { ... }
public interface IDatabase { ... }
...
id# 1653 | Planned Release: None | Last Updated: Apr 23 at 7:42 AM
by RoadRunner
Is it possible to support arrays in the configuration? It'll be good also if params will be supported also, like the following config:
{{
<typeConfig extensionType="Microsoft.Practices.Unity.Config...
id# 2011 | Planned Release: None | Last Updated: Apr 17 at 4:31 AM
by ctavares
It would be nice to have a method to determine if a mapping has been registered for a specific name instead of having to catch an exception from a call to Resolve<T>(string) or enumerating the resu...
id# 1990 | Planned Release: None | Last Updated: Apr 10 at 6:51 PM
by ctavares
In addition to applying configuration information with a UnityConfiguration section, it would be nice to have an assembly level attribute that specifies which config files and sections to load. Uni...
id# 1447 | Planned Release: None | Last Updated: Apr 9 at 4:40 PM
by konst
Per some offline discussions, I'd like to propose the integration of PIAB with Unity. The concepts and pieces seem so similar and I believe someone has already posted one a way to make the PIAB obj...
id# 1507 | Planned Release: None | Last Updated: Apr 4 at 11:23 PM
by ctavares
This is the other one we were speaking about offline. The event broker even with it's examples seems like such a close piece to what Unity does, it would be easier to just have it than add a sepera...
id# 1508 | Planned Release: None | Last Updated: Apr 4 at 11:21 PM
by ctavares
Why is Unity distributed among 4 assemblies? Is there any particular benefit of it?
Merging the projects would make deployment easier and even increase performance.
id# 1294 | Planned Release: None | Last Updated: Apr 4 at 11:18 PM
by ctavares
In "Understanding and Using Dependency Injection Keys", there's the following code with incorrect syntax:
{{
IUnityContainer myContainer = new UnityContainer();
myContainer.Register(typeof(IMyObje...
id# 1353 | Planned Release: None | Last Updated: Apr 4 at 11:18 PM
by ctavares
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