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1 vote

Unity 1.2 Container Hierarchy and ResolveAll strange combination

Hi! I've used the ResolveAll method on the child of the container hierarchy and received some strange result. Here is the short sample: IUnityContainer container = new UnityContai...

id# 6053 | Planned Release: None | Last Updated: Oct 28 at 7:51 PM by ctavares | Created On: Oct 28 at 7:51 PM by ctavares
1 vote

ResolveAll<> searching

Hi, I understand that when resolving a type in a child container, unity first looks in the child and then in any parent, up to, and including, the top level container. I think it would be nice to ...

id# 5743 | Planned Release: None | Last Updated: Oct 12 at 12:45 PM by stevedunn | Created On: Oct 12 at 12:45 PM by stevedunn
1 vote

Automatic resolution of interfaces Using name conventions

I've got to a point in where the configuration is getting very annoying because I need to register Interfaces and classes in a simple way. It would be good that Unity had resolution by convention....

id# 5656 | Planned Release: None | Last Updated: Sep 25 at 1:41 AM by Robertical | Created On: Sep 25 at 1:41 AM by Robertical
1 vote

How to resolve new instance using UnityContainer.RegisterType<>

Hi All, UnityContainer.RegisterType<> is not resolving new instance everytime I call resolve method from multiple threads simultaneouly. I want new instance of registered object from UnityContain...

id# 5654 | Planned Release: None | Last Updated: Oct 12 at 10:57 AM by hpatel_it | Created On: Sep 24 at 3:11 PM by hpatel_it
1 vote

Rename Unity SilverLight Assembly

The SilverLight version of Unity has the exact same output assembly filename as the regular version of Unity. I have three projects: a SilverLight app (SilverLightApp), the ASP.NET server app (Sil...

id# 5537 | Planned Release: None | Last Updated: Sep 4 at 11:46 PM by unixd0od | Created On: Sep 4 at 11:46 PM by unixd0od
2 votes

Cyclic graph and System.StackOverflowException.

I think something like throw new Exception("A and B have cycle dependency") will be more helpful. [TestMethod] public void Test() { IUnityContainer container = new UnityContai...

id# 5110 | Planned Release: None | Last Updated: Aug 19 at 4:56 PM by Madfun | Created On: Jul 18 at 10:26 AM by ais
1 vote

The extensionType attribute of typeConfig does not allow aliased types

This configuration: ... <typeAlias alias="injection" type="Microsoft.Practices.Unity.Configuration.TypeInjectionElement, Microsoft.Practices.Unity.Configuration" /> ... <type ... <typeConfig exte...

id# 5028 | Planned Release: Unity 2.0 | Last Updated: Aug 8 at 12:20 AM by gmelnik | Created On: Jul 15 at 4:47 AM by philipmateescu
4 votes

Intercepting event add/remove methods does not work with VirtualMethodInterceptor and InstanceInterceptor

TransparentProxyInterceptor works. InstanceInterceptor fails with TypeLoadException in InterfaceInterceptorClassGenerator.CreateProxyType ("Method 'add_E1' in type 'DynamicModule.ns.Wrapped_IMyInte...

id# 4608 | Planned Release: None | Last Updated: Nov 1 at 8:23 PM by trondr | Created On: Jun 22 at 12:30 PM by jnykiel
1 vote

Hidden Property Causes AmbigiousMatchException in InterceptionExtension

Microsoft.Practices.Unity.InterceptionExtension.ReflectionHelper calls Type.GetProperty(string name) method. if target property is sealing one of its base class, AmbigiousMatchException is raised.

id# 4568 | Planned Release: Unity 2.0 | Last Updated: Aug 8 at 12:19 AM by gmelnik | Created On: Jun 11 at 8:17 AM by matarillo
1 vote

Should have the option of "RemoveExtension"

Since we can "AddExtension", it could be useful to also have to ability to "RemoveExtension"

id# 4409 | Planned Release: None | Last Updated: Aug 8 at 12:17 AM by gmelnik | Created On: May 15 at 7:59 PM by bobbyangers
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