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Introduction

XNAnimation is a skeletal animation library for XNA. This library allows developers to easly manipulate, playback, interpolate and blend animations.

Documentation : FAQ : Acknowledment : About Me

Main Features

  • General
    • Easy to use.
      • Provides classes to handle skinned models, skeletons, animations clips, keyframes and poses.
      • Provides controllers to handle animation playback.
    • High performance.
      • Animation interpolation and blending made on the CPU.
      • Model skinning made on the GPU.
    • Low memory footprint.
      • Stores keyframe translation, orientation, and scale decomposed.
      • Shares skeletons, animations and meshes resources.
    • Supports Windows and Xbox platforms.
  • Animation playback
    • Plays animations forward and backward.
    • Constrols animation speed and looping.
    • Supports models with up to 80 bones
    • Supports linear, cubic and spherical keyframe interpolation.
      • Stores keyframe translation, orientation, and scale decomposed
      • Interpolates translation, orientation and scale separately for best interpolation.
  • Animation blending
    • Supports cross fade between animation clips.
      • Allows smooth transitions between animations.
  • Material system
    • Supports multiple point light sources (up to eight) with light attenuation.
    • Supports materials with emissive, diffuse and specular properties.
    • Supports Diffuse, Normal and Specular textures.
    • Reports vertex and pixel shader profiles used
  • XNAnimation Model Processor
    • Splits any animation into a new set of animations (based on time or keyframe)
    • Transforms the entire scene using rotation or scale

Videos



Links to Resources

Comming Soon
Last edited Jul 1 at 1:45 AM  by bpevangelista, version 14
Comments
Also available: 3 reviews for current release.

sachi wrote  Jul 29 at 7:18 PM  
is there any video tutorial to explain how to use this XNAnimation library in xna, or is it built in the xna environment.
regards.
cheers

sachi wrote  Jul 30 at 10:39 PM  
does XNAnimation library works with visual studio 2005. because i have installed the latest version of XNAnimation but when adding the reference i can't see the required files.
Can any one give suggestions.
regards.

Lurch wrote  Aug 1 at 8:20 PM  
Hey sachi I am pretty new the visual studio stuff. I unzipped the libraries and opened the VS 2005 and ran the build and it came up with the soldier playing his animations. But on the VS side there were two displays at the bottom but no files. I am going to play around with it more to see if I can figure it out. I am very excited to get it working if there is a tutorial out there for this that would be awesom.

Cool thx

rutcreate wrote  Sep 21 at 11:11 AM  
Hi, Bruno

I have already bought your book (Beginning XNA 2.0 Programming From Novice to Professional).

Your book is very usefull.

I want to ask something about you XNAnimation 0.7.

What can I render the model as cell shade?

I try to change effect properties but it doesn't look like cell shade.

Help me plzz.

Thank in advance.

antcella wrote  Sep 26 at 11:12 AM  
Exists some support or example for VB.NET ?
Thanks in advance

Updating...