taoyue

user stats

Member SinceFebruary 7, 2010
Last VisitMay 23, 2016

Contact

coordinator for

Paint.NET PSD Plugin
PinyinTones

taoyue

personal statement

activity stream

May 23, 2016 - Paint.NET PSD Plugin: Pushed bd9a3e24e81f4b7bd34e6a53aef39429850b037a, Load channels that have length 0 Photoshop writes empty channels with length 2 to leave room for the two- byte compression method. However, in PSD files written by PhotoDeluxe, empty channels have length 0.

May 23, 2016 - Paint.NET PSD Plugin: Pushed f1c59ff355cf655080fbfeeefed34866f33eb08d, Load channels that have length 0 Photoshop writes empty channels with length 2 to leave room for the two- byte compression method. However, some programs write empty channels with length 0.

May 19, 2016 - Paint.NET PSD Plugin: Pushed 2a809e09da007572563ea38fcf94f22b270e6437, Flush PsdBinaryWriter before returning BaseStream An accurate Stream.Position is required for the PsdBlockLengthWriter and the debug messages to work properly. Therefore, the PsdBinaryWriter must be flushed before returning the BaseStream. This removes the need for the AutoFlush property. The caller should be responsible for properly disposing of the PsdBinaryWriter, just like with the .NET BinaryWriter. The AutoFlush property was not being checked in all Write overloads anyway.

May 18, 2016 - Paint.NET PSD Plugin: Pushed 1b77810d82782b1ccc1b201ad996a3c3dfc7b048, Refactor out classes for image decompression

April 6, 2016 - Paint.NET PSD Plugin: Pushed 005b676cf2d149aa5fc3cea0f96f7ce63957b21e, Save files that are not 8-bits per channel Layers can now be saved to the Additional Info section rather than the Layers Info section. They are still stored in the PsdFile class, but the presence of an InfoLayers object triggers the different behavior during save. Photoshop saves Additional Info layers for images with 16 or 32 bits per channel. These higher-bitdepth files can now be loaded and saved to be bit-for-bit identical. Saving of black-and-white files is also enabled in this revision.